Referenzen

Ancuta, Stefan, and Alexander Preisinger, eds. 2021. Analoge Spiele Für Die Politische Bildung. Wien: Edition polis. https://www.politik-lernen.at/dl/ulpoJMJKomlOOJqx4kJK/analoge_spiele_pb_web_pdf.
Asal, Victor. 2005. “Playing Games with International Relations.” International Studies Perspectives 6 (3): 359–73. https://doi.org/10.1111/j.1528-3577.2005.00213.x.
Brown, Joseph M. 2018. “Efficient, Adaptable Simulations: A Case Study of a Climate Negotiation Game.” Journal of Political Science Education 14 (4): 511–22. https://doi.org/10.1080/15512169.2018.1431129.
Brynen, Rex, and Gary Milante. 2012. “Peacebuilding with Games and Simulations.” Simulation & Gaming 44 (1): 27–35. https://doi.org/10.1177/1046878112455485.
Churchill, Winston S. 2003. “The Atomic Bomb, 6. August 1945.” In Never Give in! The Best of Winston Chruchill’s Speeches, edited by Winston S. Churchill, 405–7. Hyperion.
Close, Frank. 2015. Nuclear Physics: A Very Short Introduction. Oxford: Oxford University Press.
Findlay, Trevor. 1990. Nuclear Dynamite: The Peaceful Nuclear Explosions Fiasco. Oxford: Pergamon Press.
Flessner, Bernd. 2011. “Der Flaschengeist Der Nachriegszeit.” Neue Zürcher Zeitung. https://www.nzz.ch/der_flaschengeist_der_nachkriegszeit-1.9949461.
Goldsmith, Barbara. 2011. Marie Curie: Die Erste Frau Der Wissenschaft. München: Piper.
Hemmert, Fabian, Kaspar Meyer, Torben Brandies, Luisa Ebeling, Max Fiebig, Jana Horst, Alexandra Katsnelson, et al. 2021. “Perspectives in Play: Printable Board Games That Teach about Foreign Policy.” In Extended Abstracts of the 2021 Annual Symposium on Computer-Human Interaction in Play, 287–93. CHI PLAY ’21. New York, NY, USA: Association for Computing Machinery. https://doi.org/10.1145/3450337.3483459.
Jorgensen, Timothy J. 2016. Strange Glow: The Story of Radiation. Princeton University Press.
Lente, Nick van. 2012. “Introduction: A Transnational History of Popular Images and Narratives of Nuclear Technologies in the First Post War Decades.” In The Nuclear Age in Popular Media: A Transnational History, 1945-1965, edited by Nick van Lente, 1–17. Palgrave.
Letchford, Joshua et al. 2022. “Experimental Wargaming with SIGNAL.” Military Operations Research 27 (2): 59–82.
Mian, Zian. 2015. “Out of the Nuclear Shadow: Scientits and the Struggle Against the Bomb.” Bulletin of the Atomic Scientits 71 (1): 59–69.
Orsini, Amandine. 2018. “Short Games Series as New Pedagogical Tools: The International Relations Games Show.” European Political Science 17: 494–518. https://doi.org/10.1057/s41304-017-0126-7.
Reddie, Andrew W., and Bethany L. Goldblum. 2022. “Evidence of the Unthinkable: Experimental Wargaming at the Nuclear Threshold.” Journal of Peace Research online first. https://doi.org/10.1177/00223433221094734.
Rittinger, Eric. 2020. “Inspiring Students to Think Theoretically about International Relations Through the Game of Diplomacy.” Journal of Political Science Education 16 (1): 41–56.
Sagan, Scott. 2011. “The Causes of Nuclear Weapons Proliferation.” Annual Review of Political Science 14 (225-244). https://doi.org/10.1146/annurev-polisci-052209-131042.
Seipp, Adam R. 2022. “Fulda Gap: A Board Game, West German Society, and a Battle That Never Happened, 1975–85.” War & Society 41 (3): 201–19.
Shin, Sangbum. 2021. “Learning by Creating: Making Games in a Political Science Course.” PS: Political Science & Politics 54 (2): 326–30. https://doi.org/10.1017/S104909652000164X.
Tessman, Brock. 2007. International Relations in Action: A World Politics Simulation. Boulder, CO: Lynne Rienner.
Wells, H. G. 2001 [1914]. The Last War: A World Set Free. Lincoln, NE: University of Nebraska Press.
Wintersteiger, Mario. 2022. Die Politik der Spiele und das Spielen von Politik: Aspekte der politischen Imagination in Computerspielen.” Österreichische Zeitschrift Für Politikwissenschaft 51 (2). https://doi.org/10.15203/ozp.3061.vol51iss2.